The issue though is that the modifiers only apply to your enemies, stacking the deck against you. Essentially, the battles break down as fights with added modifiers, changing the complexion of each battle. Although the rewards have been increased and the difficulty lessened, the mode is just not that fun. The main mode you need to play to obtain your currency is the Towers of Time, which is still rife with issues even after the 1.0.4 patch update. You will see a LOT of chest-opening scenes. This mode is where you get most of your unlockables, though they are locked behind 600 loot-box-style chests, that require currency you gain in other modes to unlock. This mode is essentially a third-person dungeon crawler, having players solve puzzles and obtain gear to reach new areas of Shang Tsung’s island. The fun Krypt mode makes a return, though this is where some serious issues with the game crop up. All of these can be viewed in the moves list at any time, though you will have to unlock some of these for them to show up in the list. There are also a range of fatalities and brutalities that you can end a fight with. You can also change characters’ overall look with unlockable gear. Some customisation is possible, allowing you to create a preset with up to three extra special moves you choose yourself. You also have a range of special moves that are easy to pull off, generally requiring only two directions and a single button press. Each character has their own combo lists, consisting of deliberate button and direction presses, which can then be extended with special moves or other combos. The fighting system has been tightened up, and seems a little simpler to grasp. Besides the main story, there are also classic towers for each character, granting you fun “what if” scenarios that never take themselves too seriously. The story is full of intrigue and plot twists that will keep you engaged throughout. A new enemy threatens to unravel time and erase Raiden, along with all the events that have taken place to date. Mortal Kombat 11 retains the high calibre of storytelling that has become a staple of the series in recent releases. Adding to the excitement of that announcement was the fact that the game was coming to Switch, ending the series’ twelve-year snubbing of Nintendo platforms. One of the biggest reveals at The Game Awards in 2018 was easily that of Mortal Kombat, NetherRealm’s premier fighter known for its high quality and ultra violence.
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